Thursday, June 5, 2008

METAL FATIGUE


Many real-time strategy games center on massive battles between different types of tanks. Metal Fatigue takes this convention to the next level by focusing on "combots," giant robots reminiscent of those in various Japanese animated cartoon series. Metal Fatigue's concept is innovative both in its modular unit design and in its multilevel battlefields that take place in orbit, on the surface, and underground all at once; but the game's unbalanced units, as well as a few interface problems, cut it short of its potential.
Game InformationNumber of Players: 1-8Minimum System RequirementsSystem: Pentium-200 or equivalentRAM: 32 MBVideo Memory: 8 MBHard Drive Space: 60 MBFile Size:Compressed: 70 MB
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